This detailed model is a joy to use. How might I best add colliders to the interior walls, to prevent the player from moving outside the station? Thank you.
You could easily enable colliders in unity on model itself. Also you can enable collider on individual object on ISS - https://docs.unity3d.com/Manual/class-MeshCollider.html
Final option would be to create simple planes and add box colliders to them and place them manually in position you would want collider.
Hey, thank you a lot for sharing this article with us. I can’t say how grateful we are to read this. Also, I would love to share it with my friends and family, who are interested. I hope you will publish such articles in the future as well. It’s so helpful.
This detailed model is a joy to use. How might I best add colliders to the interior walls, to prevent the player from moving outside the station? Thank you.
ReplyDeleteYou could easily enable colliders in unity on model itself.
DeleteAlso you can enable collider on individual object on ISS - https://docs.unity3d.com/Manual/class-MeshCollider.html
Final option would be to create simple planes and add box colliders to them and place them manually in position you would want collider.
Nice post, thanks for sharing such information. Keep updating us like this in future.
ReplyDeleteHey, thank you a lot for sharing this article with us. I can’t say how grateful we are to read this. Also, I would love to share it with my friends and family, who are interested. I hope you will publish such articles in the future as well. It’s so helpful.
ReplyDeleteHi thanks forr sharing this
ReplyDelete