Solar System Unity 3d Asset Used In Asteroid Challenge Game Exclusive For Nintendo Wii



Solar System project that is available http://u3d.as/70w has been used to create Nintendo Wii exclusive game - Asteroid Challenge - http://nintendonuggets.com/asteroid-challenge-coming-exclusively-to-wii-u-eshop/

I am really glad too see that my project have been used in successful commercial environment.

I am working currently on new release of Solar System that will include new shader that will give realistic atmosphere for planets, better UI, 5 different Meshes(Super Low(400 tris), Low (1000 tris), Medium(5000 tris), High(20000 tris) and Super High(120000 tris)) and mobile shader for Sun.


Comments

  1. Epever mppt solar charge controller I would like to say that this blog really convinced me to do it! Thanks, very good post.

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  2. The user is in charge of a space program run by Kerbals, a race of little green humanoids who have built a spaceport on their home planet, Kerbin, called the Kerbal Space Center (KSC). Players can use the components offered to build rockets, airplanes, spaceplanes, rovers, and other vessels from this space center. Once completed, players can launch the ship from the KSC launch pad or runway in an effort to perform tasks given by the player or directed by the game while avoiding partial or catastrophic failure (such as lack of fuel or structural failure). With the exception of a Stability Assist System (SAS) to keep their rocket aligned, players pilot their spaceship in three dimensions with little help.

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